Check out our Dead Rising 3 review roundup. Edmond Guy searches the internet for the best reviews; so you know if this brain spiller is worth spilling some cash for.
“Dead Rising 3 doesn’t get by on its looks, but its meaty zombie-slaying combat and nearly endless supply of undead and ridiculous weapons go a long way.”
Giant Bomb score 4/5.
“As a launch game, Dead Rising 3 has a lot to offer. You could easily spend a couple dozen hours maxing out your character level, doing every side mission, and scouring for all the collectible weapon blueprints and Frank West statues, and that’s before tackling the stiffer challenge and more oppressive time restrictions in Nightmare mode. The game isn’t quite as off-the-wall insane as the Dead Risings that came before, but it’s close enough that it should satisfy most franchise fans, while also being a lot easier to recommend to people who have previously found the overbearing quirks of this series a little too much to handle.”
IGN score 8.3.
“Dead Rising 3 doesn’t get by on its looks, but its meaty zombie-slaying combat and nearly endless supply of undead and ridiculous weapons go a long way. Through its lengthy campaign, I was always eager to see what crazy zombie-squishing contraption would come along next. It rarely disappointed, except when navigating its snarled map and waiting out its load times took me out of the fight took too long.”
Eurogamer score 7/10.
“Dead Rising 3 is the weakest in the series, then. It’s no kind of technical showcase for Xbox One, although that didn’t really bother me once I got into it, and if all you want for a launch title is something passably entertaining to plug away at for a few long evenings, it will suit you fine. Just beware, once you get over the pleasure of the first few combo weapons, Dead Rising 3 is just a solid zombie brawler set in an open world, not the strange game of tender heart that used to be so funny and surprising.”
The Guardian score 3/5.
“The new structure, while eliminating some of the randomness and tough choices from its predecessors (do I save this person or that person?) shifts the game’s focus. Dead Rising now feels like a chaotic mess through which you just pick your own path, and more like a straightforward video game world, specifically built around your character for their benefit, which can be fully explored without the need for real loss. Dead Rising 3 is still one of the strongest titles in the PS4/ Xbox One launch line-up, but that’s more down to a lack of sharp competition than any peculiar brilliance. A more forgiving proposition than its forebears, this is an enjoyable zombie romp that’s lost some of its character in the lurch onto the next generation hardware.”
Polygon score 7.5.
“Dead Rising 3 gets a lot of things right. It presents a massive open world filled with possibilities and features the first truly impressive use of scale in a game based on a zombie outbreak. But the game’s difficulty spikes — due to its control and inventory issues — and boring, stereotype-laden writing can be difficult to swallow. There’s a very good game lurking inside of Dead Rising 3 — but it feels a little unsteady on its feet.”
GameSpot score 7/10.
“Despite a wonky presentation and obvious technical hiccups, Capcom has successfully made Dead Rising 3 a more welcoming experience than its harsh predecessors. It can be an inconsistent experience, but I choose to ignore the game’s peculiarities and play Dead Rising 3 in the spirit that I believe it’s intended: running around in shark outfit shooting zombies with deadly dildos fired from a leaf blower.”
Review Links:
Giant Bomb, IGN, Eurogamer, The Guardian, Polygon, GameSpot.

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