Check out Screen Critix’ Castlevania Lord of Shadows 2 review after the break.
“the last half of the game features some truly awesome boss battles, and they alone will be enough for some people.”
So, that Gabriel eh. What’s he up to nowadays? Well, he’s saving the world again it seems. This time, our fanged hero is on a quest to stop the return of Satan. The interesting thing about Castlevania Lord of Shadows 2 is it’s move to, what they describe as, an open world structure. Though honestly, I’d describe it as a more ‘adventure-friendly’ experience.
After a good 15 hours of the game, it suddenly dawned on me (no pun) that the game reminded me of Legacy of Kain, oddly. Unfortunately, the nostalgia only goes so far. I found myself getting quite bored, and even frustrated at times. The new format gives rise to a lot of repetition, I feel that if the game were half as long it would be remembered more fondly. That said, the boss battles went a hell of a long way to erasing some bad feelings. The last half of the game features some truly epic battles, featuring superhero like cut scenes. Anyone would think the dudes from Twin Snakes had gotten a hold of the directing duties.
Gameplay wise the title is solid, the fighting is great. The skills system is rich, and someone who is dedicated can probably be unstoppable in this game. There are so many moves that, honestly, I rarely used some. Hell, I didn’t even unlock some on my play-through. It all depends on what style you are wanting to play I guess, aided by the fact upgrading comes the more you use a move. Getting the trophy for unlocking all abilities is surely desirable to those crazy about achievements, talking about YOU Carl (film reviewer, crazy on trophies).
One of the coolest features, that fans will appreciate, is the New Game + mode. Meaning that after your first play, you are free to explore every inch of the ‘open world’. There are plenty of secrets to find in the castle and city environments.
Castlevania fans should dive right in, but others should be wary. The game might not be suited to those who mind a bit of repetition. That said, those looking for a challenge will find it via the harder difficulty settings. The combat system is deep enough for people to master many talents, and I dare say you’ll have to to earn that ‘Prince of Darkness’ trophy. One last thing: the last half of the game features some truly awesome boss battles, and they alone will be enough for some people.